Sunday, October 31, 2010

Adding buttons

     Adding buttons has been the easiest task so far for me to accomplish.  I also had fun doing this task because the button was yours to do anything you want with it.  My button is rainbow colored but when you put the mouse over it the button turns blue.  Also, when you click on the button it turns pink.  I really look forward to making the button to where you click it and another page will come up.


Kaitlin Monique

Friday, October 22, 2010

Flash

     We have been working for a long time on adding a scene, and it has been hard.  A matter of fact I am still not done with it.  We have came a long ways in Globaloria we are always doing something.  We have already got everything done up to adding scenes, it has been a challenge but well worth it.  I have done things in this class that I thought I would never be able to do, but with the help of technology and of coarse flash anything is possible.   I look forward to adding buttons because it doesn't sound that hard and I could use a break from all this frustrating work we have been doing.  It has been a struggle drawing the scenes and workin with codes but, we have came a long way and it has all been a success.


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Friday, October 15, 2010

Adding a scene

     Adding a scene has been an easy assignment for me because, the only thing you have to do is add layers.  I have really thought about the setup of my game and looked back on the playing to learn assignment we had a while ago since we have been working on adding scenes.  I have used really good sequence to express my game.  I think I have good sequence because I detail almost everything for the appearance of my game.  The Animal Rescue game has a big part to do with my game because, it influenced me to make my game detailed and under the adventure genre.  It has been one of the funnest parts for me and I look forward for more fun things to do.


Tuesday, October 12, 2010

Drawing a Scene

     I have learned that an input output game isn't the easiest topic to deal with but, it is fun to design.  I came to find this because it is difficult making all the boxes and designs without messing up and starting over.  A few times I got some useful information on google and wikipedia.  They gave ways that input and outputs are used in the real world and, that is exactly what information that I need to make my game correct.

Friday, October 1, 2010

Paper prototyping

This project has made me really think about what I want my game to be llike, because when I made it on paper I realized it is going to be a hard proccess.  It has giving me a chance to really look at my game and see if there is anything that can  make it better or maybe even prettier.  I did add some extra things that I wasn't going to before I did the paper prototype.  Now my game is going to be great.